
다이얼로그 구현하기
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Unity/Tip
#regionusing System;using System.Collections;using TMPro;using UnityEngine;using UnityEngine.UI;#endregionpublic class DialogSystem : MonoBehaviour{ [SerializeField] Speaker[] speakers; [SerializeField] DialogData[] dialogs; [SerializeField] bool isAutoStart = true; bool isFirst = true; int currentDialogIndex = -1; int currentSpeakerIndex; const float TypingSpeed = 0.1f; bool isTypingEffect; boo..